CVE-2019-7576
- EPSS 5.67%
- Veröffentlicht 07.02.2019 07:29:00
- Zuletzt bearbeitet 21.11.2024 04:48:21
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).
CVE-2019-7575
- EPSS 2.23%
- Veröffentlicht 07.02.2019 07:29:00
- Zuletzt bearbeitet 21.11.2024 04:48:21
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.
CVE-2019-7574
- EPSS 6.12%
- Veröffentlicht 07.02.2019 07:29:00
- Zuletzt bearbeitet 21.11.2024 04:48:21
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.
CVE-2019-7573
- EPSS 6.12%
- Veröffentlicht 07.02.2019 07:29:00
- Zuletzt bearbeitet 21.11.2024 04:48:20
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).
CVE-2019-7572
- EPSS 6.12%
- Veröffentlicht 07.02.2019 07:29:00
- Zuletzt bearbeitet 21.11.2024 04:48:20
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c.
CVE-2017-2888
- EPSS 2.05%
- Veröffentlicht 11.10.2017 18:29:05
- Zuletzt bearbeitet 20.04.2025 01:37:25
An exploitable integer overflow vulnerability exists when creating a new RGB Surface in SDL 2.0.5. A specially crafted file can cause an integer overflow resulting in too little memory being allocated which can lead to a buffer overflow and potential...