9.6
CVE-2026-21732
- EPSS 0.06%
- Veröffentlicht 20.03.2026 22:48:42
- Zuletzt bearbeitet 21.04.2026 16:55:05
- Quelle 367425dc-4d06-4041-9650-c2dc6a
- CVE-Watchlists
- Unerledigt
GPU DDK - libusc OOB write at ConvertSwitchToArrayLookupBP during WebGPU shader compilation
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very large value in switch statements in GPU shader code can cause a segmentation fault in the GPU shader compiler due to an out-of-bounds write access.
Daten sind bereitgestellt durch National Vulnerability Database (NVD)
Imaginationtech ≫ Ddk Version >= 24.1 <= 25.1
Imaginationtech ≫ Ddk Version1.17
Imaginationtech ≫ Ddk Version1.18
Imaginationtech ≫ Ddk Version23.2
| Typ | Quelle | Score | Percentile |
|---|---|---|---|
| EPSS | FIRST.org | 0.06% | 0.189 |
| Quelle | Base Score | Exploit Score | Impact Score | Vector String |
|---|---|---|---|---|
| 134c704f-9b21-4f2e-91b3-4a467353bcc0 | 9.6 | 2.8 | 6 |
CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:C/C:H/I:H/A:H
|
CWE-787 Out-of-bounds Write
The product writes data past the end, or before the beginning, of the intended buffer.
CWE-823 Use of Out-of-range Pointer Offset
The product performs pointer arithmetic on a valid pointer, but it uses an offset that can point outside of the intended range of valid memory locations for the resulting pointer.