9.3

CVE-2007-5081

Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file.

Data is provided by the National Vulnerability Database (NVD)
RealnetworksRealone Player Editionmac Langen
RealnetworksRealone Player Version1.0 Editionwindows Langen
RealnetworksRealone Player Version2.0 Editionwindows
RealnetworksRealplayer Version8.0
RealnetworksRealplayer Version10.0 Editionwindows
RealnetworksRealplayer Version10.0 Update10.0.0.305 Editionmac
RealnetworksRealplayer Version10.0 Update10.0.0.331 Editionmac
RealnetworksRealplayer Version10.0 Update10.0.0.352 Editionmac
RealnetworksRealplayer Version10.0 Update10.0.5 Editionlinux
RealnetworksRealplayer Version10.0 Update10.0.6 Editionlinux
RealnetworksRealplayer Version10.0 Update10.0.7 Editionlinux
RealnetworksRealplayer Version10.0 Update10.0.8 Editionlinux
RealnetworksRealplayer Version10.0 Update10.0.9 Editionlinux
RealnetworksRealplayer Version10.1 Update10.0.0.396 Editionmac
RealnetworksRealplayer Version10.1 Update10.0.0.412 Editionmac
RealnetworksRealplayer Version10.5 Update6.0.12.1040 Editionwindows
RealnetworksRealplayer Version10.5 Update6.0.12.1578 Editionwindows
RealnetworksRealplayer Version10.5 Update6.0.12.1698 Editionwindows
RealnetworksRealplayer Version10.5 Update6.0.12.1741 Editionwindows
RealnetworksRealplayer Enterprise Editionwindows Langen
Zu dieser CVE wurde keine CISA KEV oder CERT.AT-Warnung gefunden.
EPSS Metriken
Type Source Score Percentile
EPSS FIRST.org 8.77% 0.916
CVSS Metriken
Source Base Score Exploit Score Impact Score Vector string
nvd@nist.gov 9.3 8.6 10
AV:N/AC:M/Au:N/C:C/I:C/A:C
CWE-119 Improper Restriction of Operations within the Bounds of a Memory Buffer

The product performs operations on a memory buffer, but it reads from or writes to a memory location outside the buffer's intended boundary. This may result in read or write operations on unexpected memory locations that could be linked to other variables, data structures, or internal program data.