5
CVE-2005-0983
- EPSS 2.56%
- Veröffentlicht 02.05.2005 04:00:00
- Zuletzt bearbeitet 16.06.2026 22:12:09
- Erkennungen
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
Daten sind bereitgestellt durch National Vulnerability Database (NVD)
Activision ≫ Call Of Duty Version 1.4
Activision ≫ Call Of Duty Version 1.5b
Activision ≫ Call Of Duty United Offensive Version 1.41
Activision ≫ Call Of Duty United Offensive Version 1.51b
Activision ≫ Return To Castle Wolfenstein Version 1.0
Activision ≫ Return To Castle Wolfenstein Version 1.1
Id Software ≫ Quake 3 Arena Version 1.1.7
Id Software ≫ Quake 3 Arena Version 1.16
Id Software ≫ Quake 3 Arena Version 1.31
Id Software ≫ Quake 3 Arena Server Version 1.29f
Id Software ≫ Quake 3 Arena Server Version 1.29g
Id Software ≫ Wolfenstein Enemy Territory Version 1.0.2
Id Software ≫ Wolfenstein Enemy Territory Version 2.56
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Lucasarts ≫ Star Wars Jedi Knight Jedi Academy Version 1.0.11
Raven Software ≫ Soldier Of Fortune 2 Version 1.0.2
Raven Software ≫ Soldier Of Fortune 2 Version 1.0.3
| Typ | Quelle | Score | Percentile |
|---|---|---|---|
| EPSS | FIRST.org | 2.56% | 0.83 |
| Quelle | Base Score | Exploit Score | Impact Score | Vector String |
|---|---|---|---|---|
| NIST | 5 | 10 | 2.9 |
AV:N/AC:L/Au:N/C:N/I:N/A:P
|
http://aluigi.altervista.org/adv/q3msgboom-adv.txt
http://bani.anime.net/banimod/forums/viewtopic.php?p=27322
http://marc.info/?l=bugtraq&m=111246796918067&w=2
http://secunia.com/advisories/14811
http://www.securityfocus.com/bid/12976